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Unity Game Services has a number of specific tools that are exiting beta. Unity originally announced UGS back in October 2021 and followed with more details in March 2022. Developers who participated in the beta had access to the entire suite of tools for free, which resulted in some pretty big numbers.
From October to now, developers in over 230 countries have signed up to use UGS. Over 74,000 organizations participated in the beta and over 64,000 projects were completed thanks in part to UGS.
With the number of developers putting the tools through their paces, Unity is now confident of making the most of the beta and making it available to everyone.
Analytics, Authentication, Cloud Save, Cloud Code, Economy, Relay, Lobby and Game Overrides are the eight services that will be officially released. This list might look familiar to you; these are the specific services I wrote in March. I also mentioned multiplay and matchmaker back then, which aren’t quite ready to exit beta just yet.
UGS also has a number of other services that are in beta for now. Some tools target multiplayer, such as Netcode for GameObjects, Vivox Voice Chat, and Text Chat. A dozen other tools, still in beta testing, focus on analytics, monetization, user engagement and retention.
It’s a lot of work, but Unity is committed to giving developers the tools they need – and making sure they’re working with whatever engine they happen to be using. Part of the appeal is that UGS works whether they’re using Unity itself, Unreal, something their own, or another engine.
Better yet, Unity ensures developers stay connected well into the future. As the first wave of tools exits beta, Unity is releasing a product roadmap detailing future tools and potential release dates. A number of developers have requested such a roadmap, and Unity is happy to provide it.
It just goes to show that Unity is willing to put in the effort to ensure UGS users are happy and well-equipped.
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